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DMX-BOX
DMX-BOX
Data sheet
- Power supply: 5Vdc or 24Vdc
- Memory: 128MB
- Timecode input: combo XLR3-F + Jack ¼ for LTC SMPTE
- Trigger input: min. 9V – max. 28V DC
- Serial connection: RS485 bus on XLR4
- Firmware: upgradeable from RS485 and USB-C
- DMX outputs: 2 independent on XLR3
- Outside: 42x116x206mm – 583g
Video
European Conformity
MADE IN ITALY
Description
Advantages
Modes of use
Connections
Programming
Description
The DMX-BOX is a DMX data reproducer, capable of generating a DMX512 signal containing pre-programmed information via the specialized FINALE 3D design software.
The show can be controlled via SMPTE timecode, so it is compatible with almost all commercially available firing systems. The show can also be played back with a simple trigger pulse derived from another system, or managed digitally by the Pyromac Master Compact.
Regardless of the firing system in use, this is the perfect device for multimedia shows, even those equipped with flames and moving heads!
Advantages
Universal: can be used with all timecode systems.
Compatibility: entered DMX instructions are generated by Finale 3D, the world’s most common design software.
Compact: small in size it can be placed anywhere.
Connectivity: it has multiple connections that allow it to be used in any situation and in an intuitive way.
When operated by the Pyromac system, it can also be connected to Pyromac7 radio modules, so there are no cables between the firing consoll and DMX fixtures.
The 5v power supply from USB-C allows it to be placed anywhere, even in the absence of mains power.
The two XLR3 connectors allow for two independent DMX512 circuits.
Modes of use
The DMX-BOX can play manual or pyromusical shows. It can be used in timecode mode, where an external SMPTE signal controls the show, then the DMX-BOX executes pre-programmed dmx instructions following the timecode. It is possible to start at any point and also stop wherever you want.
An automatic show can also be started by sending a single trigger pulse: the DMX-BOX will automatically play the entire show.
The DMX-BOX can also be managed entirely by the Pyromac Master Compact, which controls it completely as if it were a pyrotechnic slave module.
Manual shows can also be managed through the Master Compact Pyromac, from which any CUE can be selected and executed in any order.
Manual shows can also be executed with external trigger pulses: with each pulse the DMX-BOX executes a CUE in ascending order.
Connections
The DMX-BOX has multiple connections.
Power can alternatively be supplied via the USB-C connector, via a 5V power supply or powerbank, or via the XLR4 bus-in connector by connecting to an appropriate Pyromac device (e.g., Master Compact or Pyromac7).
To copy the show to the DMX-BOX’s internal memory, insert a usb memory into the dedicated USB-A connector (read the instruction manual for full details).
The Trigger connector, allows you to connect an external device that can provide a suitable voltage pulse (read the instruction manual for full details) to start a show.
To provide an SMPTE timecode audio signal, an XLR3 type connector can be connected with a balanced signal, or a Jack with an unbalanced signal.
BUS-IN and BUS-OUT connectors, allow digital connection with the Pyromac system.
DMX1 and DMX2 are the two DMX outputs, which generate the same DMX signal (thus one universe) but on two independent outputs, so it is possible to create two independent Fixtures chains.
Programming
The programming can be done with Finale 3D design and simulation software or through the Pyromac Editor (see the instruction manual for details).
The exported script containing DMX instructions, must be transferred to a USB memory. By inserting the USB memory into the DMX-BOX, the script is copied to the internal memory and the USB memory can be removed.
At this point you can proceed with playing the show unlimited times!